Circuits and Shields began development in Q4 2015 under the idea that indie-developed didn’t have to mean small. It didn’t have to mean a team that was new to the game development scene just looking to build their portfolio. It could mean AAA quality production values in a content rich game. Circuits is well on it’s way to achieving this idea with a team that consists of AAA quality artists, programmers with years of experience in Unreal, and designers with experience at companies like Riot, Blizzard, and Gearbox.
Circuits believes in the mantra of smarter, not harder. Costs have been reduced drastically due to careful planning and intelligent usage of resources. Prior to beginning the planned Kickstarter funding campaign, Circuits is aiming to build a workable prototype featuring several champions, a playable level, and Steam integration. As of Q4 2016, the prototype is almost complete, coming in at an estimated build cost of only around $20,000, including all web presence, programming, art, and sound, a small amount compared to the mammoth costs normally found in the game development industry.
Circuits currently only has two permanent development team members, but has been contributed to by 20+ freelancers around the world. Circuits and Shields is currently expecting to have its Kickstarter launch around Q3 2017.
While the following isn’t a full list, Circuits wanted to recognize some of our major contributors and the hard work they’ve put in to help make this project a reality. Since each member only works around 10 hours per week, most are available for freelance work and they all come highly recommended.
|Name||Position||Portfolio or Contact|
|Srikant Dash||Lead Programmer||“Envenger” on Unreal Forums|
|Kaushik Saha||3D Character Modeler (Arthur)||https://www.artstation.com/artist/kaushiksaha|
|Daniel Merticariu||3D Props/Weapons||https://www.artstation.com/artist/doide|
|George Evangelista||2D Characters||http://www.artofgeorge.com/|
|Sam Callum||2D Characters||http://spoonerman.deviantart.com/|
|Daniel Pellow||2D Environments||https://www.artstation.com/artist/pellowconcepts|
|Georgi Markov||2D Environments||http://hofarts.deviantart.com/|
|Travis Lacey||2D Environments and Icons||http://ravenseye.artstation.com/|
|George Vlad||Sounds and Music||http://game-sounds.com|
|Joe Radak||Design for Circuitball||http://joeradak.com/|
|Peter Gubin||3D Environments||https://www.artstation.com/artist/gubin|
|Alessandro Kitchener||3D Misc||https://www.artstation.com/artist/akitchener|
|Lance Vermeer||Game Design|
|Shravan||Web and Graphic Design||https://dribbble.com/swacker19|
|Raj Kumar||Web Design||http://centralcreatives.com|
|Daniele Carilo||Web Design||http://www.danielecarollo.it|